By definition, gamification is the application game mechanics and techniques in areas that are outside the gaming gaming world. It is basically a concept of using game features to attract participation. Through gamification, one can be able to hold the attention of the participants. Since gamification utilizes the human nature of the need to be have fun, the phenomena has gained worldwide popularity.
There are many businesses today the world over that have turned to gamification. In most cases, gamification is being used into the workforce to add points and help in the process of setting goals. It is also being used in transforming the weaker links of social media into powerful networks.
Over the past decades, there has been implementation of game mechanics and techniques into video games. This is what eventually led to gamification. The video game industry grew from the fact that developers were always finding problems that required the player to look for solution. Although this by its own it might not have been significant, developers continued coming up with new problems and their solutions using game mechanics that are innovative. There has been very many games which have been developed through the process of the innovation such as the game of Super Mario and the battlefield.
Jane McGonagall is one of the well known game developers. The video developer opines that the gaming techniques and mechanics can be used to search for solution to the wide array of problems that are being faced by humans in the modern world. According to her, any game should have four traits. A goal, clear rules, a feedback system, and voluntary participation are some of the traits that a video game should have. These four characteristics can be applied a variety of challenges and …